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Community Blog: Weaponry

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A great thing about video games is variety. For even if game play feels similar between genres, they almost all look different. Especially with RPGs and non-realistic FPSs. A game's armory really improves the overall impression of a game, for who wants to be using weapons that look totally lame. While some weapons are simple, like the Master Sword from Zelda or the Hidden Blade from Assassin's Creed; they are a staple image to that franchise. However, most weapons do not hold as much value in a game.

Regardless, whenever someone plays a game, they typically will find that one weapon (if given the choice) that they will use for the majority of the play through and or revert back to it when necessary. Basically the safe zone weapon the you will use because you like it, because it looks cool, or because it totally just decimates everything! I find myself using weaker weapons just because I like the style, hence when I find one that looks awesome and is powerful, it is like the best of both worlds! This is not all players, a lot of people love trying out different weaponry!

This week's community MyIGN theme by Lost_in_Translation is Video Game Weapons!

The Challenge:

"What I'd like people to do this week, is write about their favorite video game weapons! There are so many different and unique weapons in gaming.  From firearms to swords to everything in between (Boogerman, anyone?). This week, I'd like people to write about their favorite weapons in video games. You could either write about a particular favorite weapon, a game that contains the best weapon set, or a general look and analysis on the types of weapons you see, why they work, why they don't, etc. Or...you could come up with some completely different weapon-related topic! The choice is completely yours!"

There is a large amount of weapons, so here are some of my favorites below either due to design, innovation or use in games.

In no particular order here are some weapons:

KINGDOMS OF AMALUR: RECKONING (2012)

» FAEBLADES «

Sheathed Fate-touched Faeblades

Unique to the game Kingdoms of Amalur; Faeblades are 1 of the 9 weapon choices. Preferably used by the Finess class, because the Faeblade skill tree falls in that category. Faeblades consist of two curved daggers put together and placed in one hand. They are a weapon created by the Fae in order to inflict mortal wounds. However, they are weaker than daggers, yet allow for 360 coverage. Faeblades rely on critical chance and critical damage. Like all the other classes, there are special abilities that can be learned. There are also an assortment of designs for the blades, each unique one granting something different. While I prefer to use daggers, I love the Faeblade designs and would wear them because they look like wings!

» CHAKRAMS «

Stormscythe Chakrams

Chakrams are another unique weapon to Kingdoms of Amalur and again are 1 of the 9 weapon choices. Chakrams are typically used by the Sorcery class because they deal physical and magical damage, and the Sorcery class hold its skill tree. Chakrams are ring-shaped short-range weapons, although are perfect for mages who want to fight at medium distances. They are imbued with magic so you toss them to attack, but they will come back to you like a yo-yo. The skills unlocked for the Chakrams allow for great versatility; one move unleashes a complete 360 spin sweep, obvious good for when you're surronded. They allow for easy movement, although in a the middle of a move, dodging is disabled because the Chakrams have not returned! Like the Faeblades, there are many unique designs. In my play through Chakrams were my weapon of choice. They deal a sufficient amount of damage and look awesome!

TALES OF SYMPHONIA: DAWN OF THE NEW WORLD (2008)

» SPINNERS «

Used only by the protagonist Marta Lualdi. The spinner is pretty self explanatory; Marta wears it like a glove where the top spinner can freely spin and slash through things. Just imagine a pinwheel, on your arm, with razor sharp blades! The spinners come in a bunch of different designs, each is a weapon upgrade and some grant special stats against specific types of creatures. There are 20 different spinners to be found throughout the game. While a neat design, Marta herself is pretty useless in combat, so I would just use 3 monsters. Spinners deal physical damage, yet Marta did not have great physical attack strength, leaving her weapon of choice very inefficient.

SUPER MARIO SUNSHINE (2002)

» F.L.U.D.D. «

Flash Liquidizer Ultra Dousing Device, aka F.L.U.D.D. aka FLUDD! FLUDD is a tool used by Mario created by Professor E. Gadd. FLUDD's main ability is that it is able to squirt water mouth of it's nozzle like a gun! FLUDD is is able to change it's nozzle, so it doesn't have to remain a squirt gun, it can attach a hover nozzle, rocket nozzle or a turbo nozzle. Each one of the nozzles performs a different task, each one is pretty self explanatory. FLUDD is there to assist Mario in combat and help him navigate Isle Delfino. FLUDD appears in a few of Mario's spin-off games, like Super Smash Bros. Brawl as one of Mario's specials moves. There it utilized its water gun mode to combat enemies. It has a mind of it's own, but ultimately is kind and extremely useful! As long as FLUDD is filled with water, you'll always have a trusty pal with you!

THE ELDER SCROLLS: SKYRIM (2011)

» MEHRUNES' RAZOR «

Mehrunes' Razor Prop

Pretty much all weapons are designed awesomely in Skyrim, but my all time favorite is the Daedric Artifact Mehrunes' Razor. Simple design YES! Deadly YES! This tiny razor is lightweight and fast, and has a little bit less than a 1.98% chance to instant kill. It also has infinite charges, so its enchantment never needs to be restored. It appears in all the past Elder Scrolls games, but I enjoy the design in Skyrim the best. The razor is a reward for completing "Pieces of the Past" if you choose option A. If you choose option B, the razor will never form together. The quest tasks you with hunting down it's three parts; the hilt, pommel and shards. The fourth and final piece is held by the quest giver. Like I said, if you chose option A you will receive the reward, the Daedric Prince Mehrunes Dagon appreciated your choice.

LUIGI'S MANSION (2001, 2013)

» Poltergust «

Poltergust 5000

Who would of thought a vacuum cleaner would be able to destroy ghosts?! This innovation of an everyday house hold appliance is created by Professor E. Gadd and used by Luigi. The original Poltergust 3000 looks like plain ole' vacuum cleaner you would use to vacuum your floor, nothing really special about it. 12 years later it's upgraded version, Poltergust 5000 (Dark Moon), still looks like a simple vacuum. Alas it is not so simple, a vacuum combined with a flashlight makes a great weapon to defeat the supernatural and at the same time clean up some dust!

GEARS OF WAR (2006, 2008, 2011, 2013)

» RETRO LANCER «

Gold Mark 1 Lancer Assault Rifle

Prior to the Locust War, the Mark I Lancer Assault Rifle (Retro Lancer), was the standard gun for the COG army. They were created for the COG army during the Pendulum War. A year after Emergence Day, the Retro Lancers pretty much became obsolete, however they began to resurface again after the Sinking of Jacinto. In order to combat the new tough skinned Locust, the Mark II Lancer Assault Rifle became the standard COG weapon. Personally, the Retro Lancer is actually my weapon of choice in Gears of War 3, while the regular Lancer is great (it's a chainsaw gun, what is cooler than that?!), I much prefer the ease of just being able to charge and stab my enemies.

THE LEGEND OF ZELDA: TWILIGHT PRINCESS (2006)

» ZELDA'S BOW «

Unlike in Wind Waker and Spirit Tracks, this is actually Zelda's Bow. Forged by Light Spirits the bow also wields to power of light, which helps aid in the fight of Ganondorf. She can materialize Light Arrows at her will, hence no quiver is needed. Her light bow is used in Super Smash Bros. Brawl, the upcoming Super Smash Bros. and Hyrule Warriors. It is her final smash; the light arrow will literally pierce through all enemies. However, in the actually Zelda series, light arrows are only able to damage Ganondorf. I really like the heavenly design of the bow itself, it shows how pure and magical Zelda really is.

BORDERLANDS 2 (2012)

» BANE «

The Bane is a ...unique... SMG produced by Hyperion...I don't really have words for it, so I'll conclude with a video of showcasing this weapon. It is pretty much a gun gone wrong!

How many was that? 9 different weapons, I think I'll stop there. I tried to keep it versatile, but there are just SOOOO many weapons. I was going to write more, but I came down with this fever and feared I would not make the deadline, so I cut my blog short. Other weapons I was going to include was the "Hookblade" from Assassin's Creed: Revelations, "Reflector" from Ōkami, and the "Flashlight" from Alan Wake.

So tell me,

What one of your favorite weapons and why?

Thanks for reading!
Have a nice day!
» Marissa Intrieri «

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